Bienvenido pues al Madrid de Alatriste. From the back of the book in English He was not the msot honest nor the most pius man, but he was a brave man With this words the enthusiasts of the adventures novels were introduced to Captain Alatriste in november This rulebook picks up in its pages all the emotion, intrigues and danger that the reader felt when he followed the adventures of Diego Alatriste in the novels. You will defiant destiny with steel in your hand.
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Advertise with Us. Remember Me? General Rules. Page 1 of 3 1 2 3 Last Jump to page: Results 1 to 10 of Thread Tools Show Printable Version. I have mentioned RPG Quest a few times now here. Same thing. Takes known RPGs and mixes things up in new ways.
Alot of the best mainstream RPGs did the same. See examples! If the campaign setting is somewhat like life then the setting also is sometimes not fair. Well, Alatriste slims down the GURPS mechanics to be specifically and only for playing in a non-magical 17th century historical game.
And specifically within that, to play in a Spanish campaign. Dark Albion: The Rose War! Also available in Variant Cover form! Originally Posted by AsenRG. How do these mechanics differ from the Techniques you can use in GURPS which mostly trade bonus damage or special effects for a roll penalty, which mastering the technique can then negate? Originally Posted by Omega. Would not that make it akin to any of the standard GURPs system books that focus and have new rules sometimes for specific settings?
Thanks RPGPundit! That actually sounds really good. In fact, it sounds like something I think is missing in most GURPS books - a re-presenting of the system without the irrelevant material for the setting, and the addition of focused crunchy rules I'd want to run the setting. GURPS world books generally don't reproduce the core rules, and many of them at least before 4th edition don't add many crunchy rules unless they are a crunchy rules book Martial Arts, Magic, Tactical Shooting, etc.
The lack of books that give all the needed rules to run a setting, without lots of noise about rules for other settings, is I think largely responsible for GURPS seeming so dense and inaccessible to a lot of players. Page 1 of 3 1 2 3 Last Jump to page:. All times are GMT The time now is AM. All rights reserved.
Capitan Alatriste - Maestros de Esgrima (Spanish)
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[Captain Alatriste RPG] First Impressions
Advertise with Us. Remember Me? General Rules. Page 1 of 3 1 2 3 Last Jump to page: Results 1 to 10 of